77范文网 - 专业文章范例文档资料分享平台

android6.0 power显示(亮度等)深入分析(二)DisplayManagerServic(2)

来源:网络收集 时间:2019-04-21 下载这篇文档 手机版
说明:文章内容仅供预览,部分内容可能不全,需要完整文档或者需要复制内容,请下载word后使用。下载word有问题请添加微信号:或QQ: 处理(尽可能给您提供完整文档),感谢您的支持与谅解。点击这里给我发消息

mDisplayPowerController = new DisplayPowerController(

mContext, callbacks, handler, sensorManager, blanker); } }

我们再来看看requestGlobalDisplayStateInternal函数:

[cpp] view plain copy 在CODE上查看代码片派生到我的代码片

private void requestGlobalDisplayStateInternal(int state, int brightness) { if (state == Display.STATE_UNKNOWN) { state = Display.STATE_ON; }

if (state == Display.STATE_OFF) {

brightness = PowerManager.BRIGHTNESS_OFF; } else if (brightness < 0) {

brightness = PowerManager.BRIGHTNESS_DEFAULT; } else if (brightness > PowerManager.BRIGHTNESS_ON) { brightness = PowerManager.BRIGHTNESS_ON; }

synchronized (mTempDisplayStateWorkQueue) { try {

// Update the display state within the lock.

// Note that we do not need to schedule traversals here although it // may happen as a side-effect of displays changing state. synchronized (mSyncRoot) {

if (mGlobalDisplayState == state

&& mGlobalDisplayBrightness == brightness) { return; // no change }

Trace.traceBegin(Trace.TRACE_TAG_POWER, \

+ Display.stateToString(state)

+ \ mGlobalDisplayState = state;

mGlobalDisplayBrightness = brightness;

applyGlobalDisplayStateLocked(mTempDisplayStateWorkQueue); }

// Setting the display power state can take hundreds of milliseconds // to complete so we defer the most expensive part of the work until // after we have exited the critical section to avoid blocking other // threads for a long time.

for (int i = 0; i < mTempDisplayStateWorkQueue.size(); i++) { mTempDisplayStateWorkQueue.get(i).run();

}

Trace.traceEnd(Trace.TRACE_TAG_POWER); } finally {

mTempDisplayStateWorkQueue.clear(); } } }

再看看applyGlobalDisplayStateLocked函数,最后遍历device调用updateDisplayStateLocked函数

[cpp] view plain copy 在CODE上查看代码片派生到我的代码片

private void applyGlobalDisplayStateLocked(List workQueue) { final int count = mDisplayDevices.size(); for (int i = 0; i < count; i++) {

DisplayDevice device = mDisplayDevices.get(i);

Runnable runnable = updateDisplayStateLocked(device); if (runnable != null) {

workQueue.add(runnable); } } }

updateDisplayStateLocked函数调用device的requestDisplayStateLocked返回是Runnable,最后放在workQueue队列中

[cpp] view plain copy 在CODE上查看代码片派生到我的代码片 private Runnable updateDisplayStateLocked(DisplayDevice device) {

// Blank or unblank the display immediately to match the state requested // by the display power controller (if known).

DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();

if ((info.flags & DisplayDeviceInfo.FLAG_NEVER_BLANK) == 0) { return device.requestDisplayStateLocked(mGlobalDisplayState, mGlobalDisplayBrightness); }

return null; }

我们再来看看LocalDisplayDevice的requestDisplayStateLocked函数 [cpp] view plain copy 在CODE上查看代码片派生到我的代码片

public Runnable requestDisplayStateLocked(final int state, final int brightness) { // Assume that the brightness is off if the display is being turned off.

assert state != Display.STATE_OFF || brightness == PowerManager.BRIGHTNESS_OFF;

final boolean stateChanged = (mState != state);

final boolean brightnessChanged = (mBrightness != brightness) && mBacklight != null; if (stateChanged || brightnessChanged) { final int displayId = mBuiltInDisplayId;

final IBinder token = getDisplayTokenLocked();

final int oldState = mState;

if (stateChanged) {

mState = state;// 状态

updateDeviceInfoLocked(); }

if (brightnessChanged) {

mBrightness = brightness;//保存亮度 }

// Defer actually setting the display state until after we have exited // the critical section since it can take hundreds of milliseconds // to complete.

return new Runnable() { @Override

public void run() {

// Exit a suspended state before making any changes. int currentState = oldState;

if (Display.isSuspendedState(oldState)

|| oldState == Display.STATE_UNKNOWN) { if (!Display.isSuspendedState(state)) { setDisplayState(state); currentState = state;

} else if (state == Display.STATE_DOZE_SUSPEND

|| oldState == Display.STATE_DOZE_SUSPEND) { setDisplayState(Display.STATE_DOZE); currentState = Display.STATE_DOZE; } else {

return; // old state and new state is off } }

// Apply brightness changes given that we are in a non-suspended state. if (brightnessChanged) {

setDisplayBrightness(brightness);//设置亮度 }

// Enter the final desired state, possibly suspended. if (state != currentState) { setDisplayState(state); } }

private void setDisplayState(int state) { if (DEBUG) {

Slog.d(TAG, \ + \

+ \ }

Trace.traceBegin(Trace.TRACE_TAG_POWER, \ + \

+ \ try {

final int mode = getPowerModeForState(state);

SurfaceControl.setDisplayPowerMode(token, mode); } finally {

Trace.traceEnd(Trace.TRACE_TAG_POWER); } }

private void setDisplayBrightness(int brightness) { if (DEBUG) {

Slog.d(TAG, \

+ \ }

Trace.traceBegin(Trace.TRACE_TAG_POWER, \ + \ try {

mBacklight.setBrightness(brightness);//真正的设置背光 } finally {

Trace.traceEnd(Trace.TRACE_TAG_POWER); } } }; }

return null; }

上面函数返回一个Runnable放在workQueue,在Runnable 中会调用mBacklight.setBrightness设置背光。

之前是将Runnable接口都放在了mTempDisplayStateWorkQueue中,然后遍历调用了run函数。最后就调用到了LocalDisplayDevice的Runnable接口中设置背光了。 [cpp] view plain copy 在CODE上查看代码片派生到我的代码片 synchronized (mSyncRoot) {

if (mGlobalDisplayState == state

&& mGlobalDisplayBrightness == brightness) {

return; // no change }

Trace.traceBegin(Trace.TRACE_TAG_POWER, \ + Display.stateToString(state)

+ \ mGlobalDisplayState = state;

mGlobalDisplayBrightness = brightness;

applyGlobalDisplayStateLocked(mTempDisplayStateWorkQueue); }

// Setting the display power state can take hundreds of milliseconds // to complete so we defer the most expensive part of the work until // after we have exited the critical section to avoid blocking other // threads for a long time.

for (int i = 0; i < mTempDisplayStateWorkQueue.size(); i++) { mTempDisplayStateWorkQueue.get(i).run(); }

四、背光hal层

我们先来看看LightsService

[cpp] view plain copy 在CODE上查看代码片派生到我的代码片 public class LightsService extends SystemService { static final String TAG = \ static final boolean DEBUG = false;

final LightImpl mLights[] = new LightImpl[LightsManager.LIGHT_ID_COUNT];

private final class LightImpl extends Light {

private LightImpl(int id) { mId = id; }

@Override

public void setBrightness(int brightness) {

setBrightness(brightness, BRIGHTNESS_MODE_USER); }

@Override

public void setBrightness(int brightness, int brightnessMode) { synchronized (thwww.sm136.comis) { int color = brightness & 0x000000ff;

百度搜索“77cn”或“免费范文网”即可找到本站免费阅读全部范文。收藏本站方便下次阅读,免费范文网,提供经典小说综合文库android6.0 power显示(亮度等)深入分析(二)DisplayManagerServic(2)在线全文阅读。

android6.0 power显示(亮度等)深入分析(二)DisplayManagerServic(2).doc 将本文的Word文档下载到电脑,方便复制、编辑、收藏和打印 下载失败或者文档不完整,请联系客服人员解决!
本文链接:https://www.77cn.com.cn/wenku/zonghe/608869.html(转载请注明文章来源)
Copyright © 2008-2022 免费范文网 版权所有
声明 :本网站尊重并保护知识产权,根据《信息网络传播权保护条例》,如果我们转载的作品侵犯了您的权利,请在一个月内通知我们,我们会及时删除。
客服QQ: 邮箱:tiandhx2@hotmail.com
苏ICP备16052595号-18
× 注册会员免费下载(下载后可以自由复制和排版)
注册会员下载
全站内容免费自由复制
注册会员下载
全站内容免费自由复制
注:下载文档有可能“只有目录或者内容不全”等情况,请下载之前注意辨别,如果您已付费且无法下载或内容有问题,请联系我们协助你处理。
微信: QQ: