super_heavy_armor_brigade = { 单位英文名
type = land 类型:陆军
sprite = Tank 种类:坦克,如将改为elite则是精英兵种
active = no
unit_group = armor_unit_type 单位组:装甲单位
#Size Definitions
max_strength = 10 最大兵力,10为1千人
default_organisation = 30 默认组织度
default_morale = 0.30 默认士气
officers = 100 军官
#Building Costs
build_cost_ic = 22 建造花费IC
build_cost_manpower = 0.67 建造花费人力资源
build_time = 210 建造花费时间
repair_cost_multiplier = 0.05 维修费用乘数
#Misc Abilities
maximum_speed = 3.00 最大速度
transport_weight = 25.00 运输重量
supply_consumption = 2.5 补给消耗
fuel_consumption = 5.5 燃料消耗
radio_strength = 1 指挥举例,越大越好,可改为100
#Defensive Abilities
defensiveness = 8.00 # was 11.00 防卫
toughness = 5.00 韧性
softness = 0.05 非装甲度,越低越好,可填0.01
air_defence = 0.40 防空
armor_value = 13 护甲
#Offensive Abilities
suppression = 0.00 镇压能力,1.00为有
soft_attack = 4.00 对非装甲攻击
hard_attack = 7.00 对装甲攻击
air_attack = 0.10 对空攻击
ap_attack = 13 AP攻击
amphibious = { attack = -3 } 两栖攻击影响
river = { attack = -0.50 } 河流攻击影响
urban = {
attack = -0.60 城市攻击影响
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